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Two stacks of cards
Two stacks of cards







two stacks of cards

Several games allow players to manipulate the Drawing Stacks beyond simply taking a card.

two stacks of cards

Battlestar Galactica: The Board Game has many different stacks, including but not limited to crisis stacks, various skill stacks, loyalty stacks, and destination stacks. Thunderstone has players building their own Drawing Stacks like Dominion but also has stacks for monsters. The board game Pandemic also has two stacks, one for player cards and infection cards drawing an epidemic card from the player stack reshuffles drawn infection cards on top of those not yet drawn. When one is depleted both are reshuffled which may entice players to draw from one stack just to empty it so the other stack is reshuffled. In Shadows over Camelot there are two Drawing Stacks, one for good events and one for bad. Space Alert uses one for randomizing which action cards are available to players, one for external threats, and a smaller one for internal threats.

two stacks of cards

Some games use several types of Drawing Stacks. An expansion of Settlers of Catan provide a Drawing Stack to let players have randomized outcome but have them more closely fit to the statistical most likely distribution. Carcassonne and Forbidden Island are examples of games using Drawing Stacks consisting of tiles (although the latter also used Drawing Stacks of cards). Dominion starts with several face-up stacks each consisting of only one type but each player has a Drawing Stack of his or her own that is expanded throughout the gameplay. The most common example of Drawing Stacks are probably their use in card games such as Solitaire, Poker, and Magic: The Gathering, but also for board games such as Ticket to Ride.









Two stacks of cards